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Overview

Slammin' Legends is a Competitive Sport Game & Heroe Shooter in a 70' Good Vibe

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Team Size : 4 Designers + 18 Artists, Voice Actors, etc

Role : Game Programmer & Game Designer

 

Duration : 8 months

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Game Engine : Unreal Engine 5

My job on this project

​Gameplay Programming :

 - Implementation of all the mechanics and assets

 - Implementation of the Multiplayer System

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Game Design :

 - Designing the game with the Design Team

 - Playtesting and Balancing the game

All Documents we've made with the Design Team

What I have learned

 - I have improved my skilled with the multiplayer aspect both in Design and Prototyping.

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 - I have also learned a lot about 3C (Character, Camera, Control) and ways to upgrade the feelings.

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- I have learned much about non-GD subjects, like Animations, Sounds, Musics, Textures.

Presented at The Rookie

This game has been presented to The Rookie and earn 2 Awards

- Excellence Award

- Finalist Award

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