DAMIEN SOUSTRE
Game & Level Designer

Overview
Slammin' Legends is a Competitive Sport Game & Heroe Shooter in a 70' Good Vibe
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Team Size : 4 Designers + 18 Artists, Voice Actors, etc
Role : Game Programmer & Game Designer
Duration : 8 months
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Game Engine : Unreal Engine 5
My job on this project
​Gameplay Programming :
- Implementation of all the mechanics and assets
- Implementation of the Multiplayer System
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Game Design :
- Designing the game with the Design Team
- Playtesting and Balancing the game
What I have learned
- I have improved my skilled with the multiplayer aspect both in Design and Prototyping.
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- I have also learned a lot about 3C (Character, Camera, Control) and ways to upgrade the feelings.
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- I have learned much about non-GD subjects, like Animations, Sounds, Musics, Textures.